Endless Myth and Gundragon
— Is It a Comic, a Film, or Something Entirely New? —
The novel Endless Myth and Gundragon appear very different at first glance.
One is a vast science-fiction mythology exploring infinite universes, omniverses, and realities beyond conventional existence.
The other is an experimental visual work that combines live-action photography and full CGI in ways rarely seen before.
Yet both works share a fundamental similarity:
they attempt to push beyond the traditional limits of their medium.
Gundragon as an Experiment
When Gundragon appeared, many readers were unsure how to categorize it.
The reason was simple:
it did not look like a traditional comic.
Instead of conventional line art and hand-drawn panels, readers encountered a world constructed from:
Live-action photography
CGI characters
Digital environments
Composite visual effects
The result felt unlike most manga.
At the same time, it did not resemble a movie either.
This naturally led to a question:
Is this really a comic?
The Boundary Between Comics and Cinema
Traditionally, comics are built from illustrations.
Films are built from moving images.
Gundragon blurred that distinction.
It was static, yet cinematic.
It was a comic, yet photographic.
It used CGI, yet often felt surprisingly realistic.
As a result, familiar categories became difficult to apply.
The work itself became an experiment in visual storytelling.
Shared Themes with Endless Myth
In a very different way, Endless Myth also challenges conventional forms.
Although fundamentally a novel, it expands through:
Observation logs
Reports
Mythological archives
Social-media-style records
Multilingual publications
Fragmentary documents
Rather than remaining a single narrative, it evolves into an expanding information universe.
Just as Gundragon questions the limits of visual media, Endless Myth questions the limits of narrative structure.
A Fusion Beyond What Even Film Could Easily Achieve
One of the most interesting aspects of Gundragon is that its approach differs from cinema.
Movies can certainly combine live action and CGI.
However, films require enormous budgets, production crews, and technical infrastructure.
By using the comic format, Gundragon could place:
Real actors
CGI creatures
Futuristic environments
Complex visual effects
together on a single page.
The result was neither film nor animation.
It occupied a unique space between media.
Ahead of the Digital Era
Today, digital visual production has become common.
We now see:
Digital comics
3D comic production
AI-assisted artwork
Virtual characters
Hybrid visual media
everywhere.
Looking back, many of the ideas explored by Gundragon appear surprisingly forward-looking.
The project was not simply trying to entertain.
It was asking a deeper question:
What is a comic in the digital age?
The Evolution of Media and the Evolution of Storytelling
In Endless Myth, reality continuously expands.
Universe
→ Multiverse
→ Omniverse
→ Beyond
In Gundragon, the medium itself expands.
Paper
→ Digital production
→ CGI integration
→ Live-action fusion
Both works focus not on a final destination, but on the process of continual evolution.
Neither remains confined to its original form.
Technology and Creative Experimentation
One reason Gundragon remains fascinating is that it represents a moment of experimentation.
Rather than following established industry standards, it explored possibilities that many creators would only pursue years later.
Its significance lies not merely in its story, but in its willingness to challenge assumptions about what visual storytelling could become.
In that sense, it shares a spirit with Endless Myth, which constantly expands its cosmology and narrative formats rather than remaining within a single framework.
Conclusion
Endless Myth and Gundragon are both works that challenge boundaries.
Endless Myth expands the scale of fictional reality.
Gundragon expands the possibilities of visual expression.
The most important question raised by Gundragon may not be whether it is truly a comic.
Instead, the more interesting question is:
What happens when a medium evolves beyond the categories that originally defined it?
Innovative works often emerge from places where existing labels no longer apply.
In that sense, Gundragon was more than a comic.
It was an experiment exploring the future of digital storytelling itself.






